2016 WINNER: Karen Stanley, Environment Artist, Sony London Studios
This category recognises a leading up-and-coming talent from any sector of the business. The judges expect most nominees to be under 30, but consideration will also be given to women who are new (less than three years) to the industry.
BUSINESSWOMAN OF THE YEAR
2016 WINNER: Debbie Bestwick, MD, Team 17
An executive who has had a stellar 12 months in terms of driving a company forward and generating significant revenues.
2016 WINNER: Siobhan Reddy, Co-Founder, Media Molecule
Recognising talent in games development and design.
2016 WINNER: Tanya Laird, Mentor/Advisor/Lecturer, Digital Jam
Honouring the vital support roles in the industry, including QA, community managers, studio managers, PR and HR.
2016 WINNER: Kirsty Payne, SpecialEffect
A special award for someone working for or with a games-related charity, or working within a community to usegames as a force for change, inclusion, education or improvement.
2016 WINNER: Dr Jo Twist, CEO, Ukie
The award will reflect upon the life of someone who has had a lengthy and successful career at the top of the industry, making positive contributions to the commercial success and public profile of the games industry.